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AppInvestor's avatar

Thanks for that research! Do you have good sources for getting release data at scale?

I have not looked into it for a while, and it seemed quite manual/not scaling to get that for every company, even more so on mobile given how many smaller games get pushed... so I always wondered if it was worth the effort. and focused on the post-release data instead.

It could be interesting to couple pre-release date with sentiment-analysis, for example, or generally how much traffic/noise is generated around that game as well. There must be tools out there for that.

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AncientSion's avatar

Very interesting. However i have one notpick. You have to take into account how "the market" in generally acted and how much of that game studios stock performance was merely beta as opposed to alpha. It that makes sense.

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